Welcome to the CSCL2009 dialog blog!

It is our great pleasure to welcome you on the CSCL2009 pre-conference dialogue blog!

The purpose of the blog is to facilitate the dialogue between the authors and other participants of the conference, before, during and after CSCL 2009 conference. There is a post –containing the abstract along with a link to the full text- for every paper that will be presented at the conference. You can view the abstract of a paper, read the full text, post your comments and/or questions, exchange ideas…

Tags associated with the types of the papers have been assigned to the relative posts so that you have the choice of filtering the content you want to read. Just click on a tag and all posts concerning the papers of the corresponding category will be displayed on the main blog’s page. You can then scroll through the posts of this certain category until you find the one(s) you are interested in. All tags are displayed in the tags block on the right column of the blog’s page.

The meanings of the tags are described here below:

(a) Regarding the paper category:

  • ΑF (full papers)
  • AFI (full papers that will be presented in interactive format)
  • API (short papers that will be presented in interactive format)
  • AS (short papers)
  • ASP (posters)

(b) Regarding award nominees:

  • BPN (Best Paper Nominee)
  • BSPN (Best Student Paper Nominee)
  • BTDN (Best Technology Design Nominee)

(c) Regarding the conference sessions:

  • PS_1: Analyzing Group Cognition in CSCL Practises
  • PS_2: Scripts & Scaffolds
  • PS_3: Argumentation & Problem Based Learning
  • PS_4: Tabletops and tangibles
  • PS_5: Teacher Professional Development & Communities of Practice
  • PS_6: Discussion & Conflict Resolution
  • PS_7: Approaches to Analyzing Interaction
  • PS_8: Games and Simulations
  • PS_9: Evaluating Computer-Mediated Learning
  • PS_10: Knowledge Building & Virtual Learning Environments
  • PS_11: Science Education & Problem Based Learning
  • PS_12: Learning Processes & Games
  • PS_13: Handhelds & mCSCL
  • PS_14: Scripts & Adaptation
  • PS_15: Mathematics & Science Education
  • PS_16: Case studies in Higher Education
  • PS_17: Data Mining and Process Analysis
  • PS_18: Shared displays & workspaces
  • PS_19: Social Software/wikis
  • PS_20: Professional Development
  • PS_21: : Peer Awareness for Assessment, Coaching & Coordination
  • PS_22: Web 2.0, Wikis & Knowledge building
  • PS_23: Awareness & Self regulation
  • PS_24: Knowledge Construction & Gaming Practices

Alternatively, you could also search for a paper arbitrarily, by entering a part of its title, or the author/s name in the search box provided at the top of the blog’s page.

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Hoping you will enjoy the blog …




    Showing posts with label PS_2. Show all posts
    Showing posts with label PS_2. Show all posts

    Human guidance of synchronous e-discussions: The effects of different moderation scripts on peer argumentation

    • Baruch B. Schwarz , Hebrew University of Jerusalem
    • Christa S.C. Asterhan , Hebrew University of Jerusalem
    • Julia Gil , Hebrew University of Jerusalem

    Best Paper Nominee

    Researchers and educators have considered synchronicity as a less desirable mode of communication than a-synchronicity in learning tasks involving discussions. This is because synchronicity does not easily allow students to take into consideration collaborative scripts in the heat of discussions. Also, moderation by teachers of synchronous discussions has been considered as extremely challenging so far. We describe here a study in which we trained students-teachers to moderate synchronous discussions and asked them to moderate discussions in two different ways of guidance, social and argumentation guidance. We show that moderation of synchronous discussions is feasible as effects of moderation on argumentative, social and interactive aspects of the discussion reflect the kind of guidance suggested. Also we show differences between girls and boys in the way they participate in synchronous discussions and respond to the moderator's suggestions.
    Full text in PDF

    Arguing on the Computer in Scientific and Non-Scientific Domains

    • Iordanou, Kalypso, Teachers College, Columbia University
    • Deanna Kuhn, Teachers College, Columbia University

    A method is employed to promote development of argumentation skills utilizing instant-messaging software as the medium of discourse. A major question investigated is transfer of argumentation skills across content domains. Forty sixth graders engaged in electronic discourse on a controversial topic, for half dinosaur extinction (the science topic) and for the other half homeschooling (the social topic). Participants collaborated with a same-side peer in arguing against successive pairs of peers on the opposing side of an issue; in addition they engaged in some reflective activities. Another 18 sixth graders served in a control condition. Although transfer occurred in both directions, science condition participants exhibited transfer of skills to the social topic to a greater extent than did social condition participants to the science topic. Results show the transfer of developing skills but also suggest the importance as well as feasibility of fostering argument skills in physical as well as social science domains.
    Full text in PDF

    Analyzing the Role of Students’ Self-Organization in a Case of Scripted Collaboration

    • Pantelis Papadopoulos , Aristotle University of Thessaloniki
    • Stavros Demetriadis , Aristotle University of Thessaloniki
    • Ioannis Stamelos , Aristotle University of Thessaloniki

    This work analyzes a case of computer-supported scripted collaboration, focusing on how students’ self-organization affected the actual collaboration script during script run-time. Two groups of students studied learning material using a web environment designed for supporting case-based learning. The first group followed a non-scaffolded individual mode of study while students in the second group were guided by a collaboration script to work (in dyads) on the case material. Statistical analysis indicated no significant differences in the learning outcomes of the two groups. Qualitative analysis (based on students’ interviews and field observations) revealed that students’ self-organization resulted to a broad range of actual script implementation ranging from full conformance to partial violation of the script guidelines. The paper discusses the socio-cognitive role of students’ self-organization during scripted collaboration and presents suggestions for the teacher and CSCL designer in order to enhance the engagement of collaborating students to productive learning interactions.
    Full text in PDF

    Representational Scripting Effects on Group Performance

    • Bert Slof , Utrecht University
    • Gijsbert Erkens , Utrecht University
    • Paul A. Kirschner , Open University / Utrecht University

    This study investigated the effects of a tool designed for supporting the online collaborative performance of learners carrying out complex learning tasks. Appropriate collaborative cognitive activities may be evoked by structuring the whole learning task into phases and providing congruent external representations for each stage (i.e., representational scripting). It was hypothesized that this combination would lead to increased individual learning and better results for the collaborative task. In groups, 47 secondary education students worked on a complex business-economics problem in four experimental conditions, namely one where groups received task-congruent representations for all stages and three where they received one of the representations for all three phases (task-incongruent). The results indicate that groups that received task-congruent representations in a phased order scored higher on the collaborative task, though this did not result in increased individual learning.
    Full paper in PDF