Welcome to the CSCL2009 dialog blog!

It is our great pleasure to welcome you on the CSCL2009 pre-conference dialogue blog!

The purpose of the blog is to facilitate the dialogue between the authors and other participants of the conference, before, during and after CSCL 2009 conference. There is a post –containing the abstract along with a link to the full text- for every paper that will be presented at the conference. You can view the abstract of a paper, read the full text, post your comments and/or questions, exchange ideas…

Tags associated with the types of the papers have been assigned to the relative posts so that you have the choice of filtering the content you want to read. Just click on a tag and all posts concerning the papers of the corresponding category will be displayed on the main blog’s page. You can then scroll through the posts of this certain category until you find the one(s) you are interested in. All tags are displayed in the tags block on the right column of the blog’s page.

The meanings of the tags are described here below:

(a) Regarding the paper category:

  • ΑF (full papers)
  • AFI (full papers that will be presented in interactive format)
  • API (short papers that will be presented in interactive format)
  • AS (short papers)
  • ASP (posters)

(b) Regarding award nominees:

  • BPN (Best Paper Nominee)
  • BSPN (Best Student Paper Nominee)
  • BTDN (Best Technology Design Nominee)

(c) Regarding the conference sessions:

  • PS_1: Analyzing Group Cognition in CSCL Practises
  • PS_2: Scripts & Scaffolds
  • PS_3: Argumentation & Problem Based Learning
  • PS_4: Tabletops and tangibles
  • PS_5: Teacher Professional Development & Communities of Practice
  • PS_6: Discussion & Conflict Resolution
  • PS_7: Approaches to Analyzing Interaction
  • PS_8: Games and Simulations
  • PS_9: Evaluating Computer-Mediated Learning
  • PS_10: Knowledge Building & Virtual Learning Environments
  • PS_11: Science Education & Problem Based Learning
  • PS_12: Learning Processes & Games
  • PS_13: Handhelds & mCSCL
  • PS_14: Scripts & Adaptation
  • PS_15: Mathematics & Science Education
  • PS_16: Case studies in Higher Education
  • PS_17: Data Mining and Process Analysis
  • PS_18: Shared displays & workspaces
  • PS_19: Social Software/wikis
  • PS_20: Professional Development
  • PS_21: : Peer Awareness for Assessment, Coaching & Coordination
  • PS_22: Web 2.0, Wikis & Knowledge building
  • PS_23: Awareness & Self regulation
  • PS_24: Knowledge Construction & Gaming Practices

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Hoping you will enjoy the blog …




    Proposing “collaborative filtering” to foster collaboration in ScratchR Community

    • Georgios Fesakis , University of the Aegean
    • Angelique Dimitracopoulou , University of the Aegean
    The present work focuses the interest of study in a naturally emerged and intense online community, this of ScratchR “programmers by choice” community, that actually practice collaborative learning in an authentic way. Our interest is not to support collaborative learning process, but to foster collaboration opportunities. We propose a personalized recommendation system based on a “collaborative filtering” technique aiming at inciting collaboration and increasing the frequency of Scratch projects remixing, in order to foster collaborative learning. In this paper the proposed collaboration fostering mechanism is outlined with the assistance of a test data set. The significance of the proposal is discussed while the future work is described.
    Full text in PDF

    2 comments:

    1. Great to see some possible implementation of a recommendation system for the our online community. I'd be curious to know what it would take to do a test of this technology.

      ReplyDelete
    2. Well... I think that for the efficient implementation of any recommendation system some heuristic techniques should be exploited because the real time exact solution could be quite time consuming in a large scale system. But the possible fostering of community interactions seems to worth a try.

      ReplyDelete