Welcome to the CSCL2009 dialog blog!

It is our great pleasure to welcome you on the CSCL2009 pre-conference dialogue blog!

The purpose of the blog is to facilitate the dialogue between the authors and other participants of the conference, before, during and after CSCL 2009 conference. There is a post –containing the abstract along with a link to the full text- for every paper that will be presented at the conference. You can view the abstract of a paper, read the full text, post your comments and/or questions, exchange ideas…

Tags associated with the types of the papers have been assigned to the relative posts so that you have the choice of filtering the content you want to read. Just click on a tag and all posts concerning the papers of the corresponding category will be displayed on the main blog’s page. You can then scroll through the posts of this certain category until you find the one(s) you are interested in. All tags are displayed in the tags block on the right column of the blog’s page.

The meanings of the tags are described here below:

(a) Regarding the paper category:

  • ΑF (full papers)
  • AFI (full papers that will be presented in interactive format)
  • API (short papers that will be presented in interactive format)
  • AS (short papers)
  • ASP (posters)

(b) Regarding award nominees:

  • BPN (Best Paper Nominee)
  • BSPN (Best Student Paper Nominee)
  • BTDN (Best Technology Design Nominee)

(c) Regarding the conference sessions:

  • PS_1: Analyzing Group Cognition in CSCL Practises
  • PS_2: Scripts & Scaffolds
  • PS_3: Argumentation & Problem Based Learning
  • PS_4: Tabletops and tangibles
  • PS_5: Teacher Professional Development & Communities of Practice
  • PS_6: Discussion & Conflict Resolution
  • PS_7: Approaches to Analyzing Interaction
  • PS_8: Games and Simulations
  • PS_9: Evaluating Computer-Mediated Learning
  • PS_10: Knowledge Building & Virtual Learning Environments
  • PS_11: Science Education & Problem Based Learning
  • PS_12: Learning Processes & Games
  • PS_13: Handhelds & mCSCL
  • PS_14: Scripts & Adaptation
  • PS_15: Mathematics & Science Education
  • PS_16: Case studies in Higher Education
  • PS_17: Data Mining and Process Analysis
  • PS_18: Shared displays & workspaces
  • PS_19: Social Software/wikis
  • PS_20: Professional Development
  • PS_21: : Peer Awareness for Assessment, Coaching & Coordination
  • PS_22: Web 2.0, Wikis & Knowledge building
  • PS_23: Awareness & Self regulation
  • PS_24: Knowledge Construction & Gaming Practices

Alternatively, you could also search for a paper arbitrarily, by entering a part of its title, or the author/s name in the search box provided at the top of the blog’s page.

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Hoping you will enjoy the blog …




    Does social software fit for all? Examining students’ profiles and activities in collaborative learning mediated by social software

    • Jari Laru , LET – Learning & Educational Technology Research Unit, University of Oulu, Snellmania, Finland
    • Piia Näykki , LET – Learning & Educational Technology Research Unit, University of Oulu, Snellmania, Finland
    • Sanna Järvelä , LET – Learning & Educational Technology Research Unit, University of Oulu, Snellmania, Finland
    In this study the dependencies between higher education students’ profiles, activities, and learning outcomes in collaborative learning -- as mediated by social software -- were examined. Although the sample size in this study was small (n=22), Bayesian Dependency Modeling method provided statistically viable insight. The results show that learners who were active reflectors in their blogs, but who were also interested in what others achieved, obtained the best results in knowledge tests. Based on the analysis, two distinct learner profiles that reflect differences in the students’ dependencies can be distinguished: monitor and reflector. Furthermore, an indirect dependencies found in the analysis suggests that both reflectors and monitors are also active wiki editors and participants in face-to-face discussions. Further qualitative analyses are needed in order to get an in-depth view of the complex interactions and dependencies within and between the face-to-face and virtual, but also individual and social, planes of collaboration.
    Full text in PDF

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